XP-Based WoD Character Creation

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  1. XP-Based Character Generation for World of Darkness
  2.  
  3. The XP values here are derived from the equivalent value of the highest XP allotment of dots at character generation. Unused XP from each category is saved and may later be spent in conjunction with XP earned during the game to increase the relevant category (or may be totalled and spent freely, at Storyteller discretion). Unlike in standard character creation, the cost of the fifth dot is not increased.
  4.  
  5.  
  6. Begin with one dot in each Attribute (this is in addition to the XP listed below):
  7.  
  8. 70 XP for primary Attributes.
  9. (•••• 45 + ••• 25)
  10. 55 XP for secondary Attributes.
  11. (•••• 45 + •• 10)
  12. 45 XP for tertiary Attributes.
  13. (•••• 45)
  14.  
  15. Begin with no dots in any Skills:
  16.  
  17. 78 XP for primary Skills.
  18. (•••• 30 + •••• 30 + ••• 18)
  19. 48 XP for secondary Skills.
  20. (•••• 30 + ••• 18)
  21. 30 XP for tertiary Skills.
  22. (•••• 30)
  23.  
  24. 9 XP for 3 Skill Specialities.
  25. (Flat cost of 3*3)
  26.  
  27. Begin with one dot in an appropriate Supernatural Ability (this is in addition to the XP listed below):
  28.  
  29. 42 XP for Merits and increasing Supernatural Ability (Wyrd, Psyche, Gnosis, Azoth, Blood Potency or Primal Urge).
  30. (Supernatural Ability ••• 40 + Merit • 2)
  31.  
  32. Templates and XP
  33.  
  34. Changeling
  35. 3 XP for a Skill Speciality in Athletics, Brawl or Stealth.
  36. (Flat cost of 3)
  37. 2 XP for one dot in the Mantle appropriate to the character's Court.
  38. (Mantle • 2)
  39. 48 XP on Contracts, at least 8 XP of which must be spent on Affinity Contracts.
  40. (Affinity •• 12 + Non-Affinity ••• 36)
  41.  
  42. Geist
  43. 36 XP on any Manifestations.
  44. (Manifestation ••• 36)
  45. 20 XP on two Keys, one of which must correspond to the Keys available to your Threshold.
  46. (Flat cost of 10*2)
  47.  
  48. Mage
  49. 25 XP to increase Favoured Resistance Attribute.
  50. (Attribute •••••)
  51. 72 XP divided among three or four Arcana, two of which must be Ruling Arcana, with no single Arcanum higher than three dots.
  52. (Ruling • 6 + Ruling •• 18 + Inferior ••• 48)
  53. 12 XP for Rotes, none of which may be higher than their associated Arcanum.
  54. (Flat cost of 2*6)
  55.  
  56. Promethean
  57. 22 XP on Transmutations, at least 5 XP of which must be spent on Affinity Transmutations.
  58. (Affinity Transmutation • 5 + Non-Affinity Transmutation •• 17)
  59.  
  60. Vampire
  61. 25 XP to increase Favoured Attribute.
  62. (Attribute •••••)
  63. 30 XP, at least 10 XP of which must be spent on Clan Disciplines.
  64. (Clan Discipline ••• 30)
  65.  
  66. Werewolf
  67. 36 XP divided among Renown, with at least one dot in each of your Primary Renown types.
  68. (Primary Renown ••• 36, such as when Auspice and Tribe share Primary Renown)
  69. 51 XP divided among Gifts, with at least one gift from a list associated with Auspice, one gift from a list associated with Tribe, and no gift worth more dots than highest Primary Renown.
  70. (Auspice ••• 15 + Tribe ••• 15 + Other ••• 21)

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